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Lua for scripting NPC behaviour
With character movement looking good, now it’s time to give the non-player-characters (NPCs in role-playing game parlance) some behaviour. I have the idea that monkeys might chase after bananas, foxes...
View ArticleControlling character movement with Box2D
So – the next challenge is a nice way to move the player’s character with Box2D. I would like the user to touch a spot in the game, and have the character try to move to that location (noting that the...
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Browsing index pages (2 articles)